Abstract
Since almost over one decade patterns are gaining a
lot of interest in the domain of Human-Computer-Interaction (HCI)
engineering. It is generally agreed upon that patterns can be used
to facilitate the exchange of information and knowledge between the
interdisciplinary team members, involved in the user interface design
process. Despite the intense research activities in the last years,
usability patterns still lack in a standardized description and organization.
This makes it difficult for the developers to identify the relevant
patterns for solving a problem as well as to apply them accordingly
to the problem context.
To fully benefit from HCI patterns within the engineering of interactive computer
systems they have to be prepared for integration into a model-based user interface
development process. Instead of guiding and advising the UI developers which
solution should be applied, HCI patterns should enable the easy reuse of already
designed model- or code fragments. To enable the integration of HCI patterns
in the model-based development process the informal textual, or graphical notation
of HCI patterns has to be overcome. Patterns have to support the formal description
of their solution-part, which allows the direct integration of the solution-parts
into the different models, like task-, dialog- and presentation-model.
Topics of Interest
We solicit submissions which address one ore more of the following issues:
- Development of HCI patterns
- Languages for the definition of HCI patterns
- Pattern representation: UML, XML, USiXML, mathematical formalization
etc.
- Tools supporting the development of HCI patterns
- Pattern-oriented design and engineering
- The combination of models and HCI patterns in a model-driven
development process
- Patterns in practices (project experience): Web services, mobile
applications, etc.
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